package com.uqbar.game.components.extra;

import com.uqbar.vainilla.GameComponent;
import com.uqbar.vainilla.GameScene;
import com.uqbar.vainilla.appearances.Sprite;

public class Win extends GameComponent<GameScene> {
	
	public Win(){
		super(30, 30);
		this.setAppearance(Sprite.fromImage("/finalImage/win.png"));
	}

}
